Course Overview Video
Course curriculum
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1
Introduction
- 01 Welcome FREE PREVIEW
- 02 What You Should Know FREE PREVIEW
- 03 Exercise Files
- Exercise Files
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2
UV Mapping Basics
- 01 What Are UVW Co-ordinates
- 02 UVW Maps and Scale
- 03 Setting Up a UV View
- 04 Displaying Viewport Maps Correctly
- 05 Working With the UV Unwrap Node FREE PREVIEW
- 06 Testing UV's Using the UV Quickshade Node
- 07 Resetting UV's Using Attribute Delete
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3
UV Texture and Projection Options
- 01 Using the UV Texture Node
- 02 Mapping NURBS and Bezier Surfaces
- 03 Scale Offset and Angle
- 04 The UV Project Node
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4
UV Seams, Pelt and Flatten Controls
- 01 Making UV Seams
- 02 Using Groups to Store UV Seam Selections
- 03 Adding to Already Created UV Groups
- 04 Using Seams with Pelt Mapping
- 05 Using Seams with the UV Flatten Node
- 05b: Using Seams with the UV Flatten Node (Updated)
- 06 The UV Layout Node
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5
The UV Edit Node
- 01 Manipulation
- 02 Sewing Shared Points
- 03 Soft Selection
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6
The Game Development Toolkit
- 01 Downloading the Toolkit FREE PREVIEW
- 02 Using Auto Generated UV's
- 03 The UV Stacker Node
Course Price
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£6.97
NEW REDUCED PRICE